What is especially interesting is how quickly the game spread on social networks, and especially on YouTube. We constantly made adjustments based on their behavior, wishes, and feedback on Manor Matters. From the moment of the soft launch, our large development team (about 200 people in the VOKI Games and Playrix studios) gained another important team member – the players. In September 2019, Manor Matters became available on the iOS platform in the UK, Canada, and Australia. In general, we combined creativity with hard data. For example, we selected different mustaches many times for the main character, Carl, and many times we analyzed and tested them. During this time, we went through several stages of re-working the graphics. ![]() ![]() From the initial idea for the Manor Matters game to the soft launch, we needed a little over a year.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |